Super Bomberman 4 is a multiplayer action-party video game, developed by Produce and published by Hudson Soft for the Super Famicom, released on April 26, 1996 in Japan. It is the fourth installment of the Super Bomberman franchise for the console. The story begins at an unknown time after Super Bomberman 3. Bagular's brain escaped the explosion of his flying saucer and has summoned the Four Bomber Kings and Great Bomber to get revenge on White and Black Bomber.
Super Bomberman 4 (SNES)
The two, along with other fellow Bombermen, are sent hurtling back in time to fight through different eras and ultimately stop Bagular.
Super Bomberman 4 is an action game in which players lay bombs to destroy enemies or other bombermen. Other than laying bombs, the game includes a number of power-ups, which allow players to increase the range of a bomb's explosion, punch or kick bombs already on the ground, or pick them up and throw them at another player. The explosions of the bombs can harm anyone on the field, including the bombermen who left the bomb in the first place. There are two game modes, Normal Game (the campaign, which can be played with two players), and the Battle Game, which has three separate modes.
New to the game are a wide range of creatures which are enemies to the player, but when defeated, they turn into eggs. When the player picks an egg, they can use the creatures, which come in two types, organic and mechanical. Players can pick additional eggs to store more creatures, but only of the same type of creature that they are riding.
Certain stages contain cages with trapped allies inside. When freed, allies move around the stages mostly destroying the soft blocks. Stages also have secret warps which transport the player to a number of bonus stages. These warps can only be accessed when two players play the game together, and one player, using the Power Glove item, tosses the other player to the warp.
Normal Game returns to the objective of the original game, with Bomberman needing to defeat all enemies to reveal the goal. This mode features five worlds, each with eight levels. Bomberman will face the Four Bomber Kings and Great Bomber in the seventh level of each world, then face the world's boss at the last level. When a world is cleared, players may revisit it. Levels can be replayed via s.
The Battle Game has three modes. Battle Royale is the classic Bomberman battle mode, in which a maximum of five players (human-controlled or U) can play against each other, or divide themselves in two teams. Bombermen that are controlled by the U can have three different difficulty levels. Revenge carts can be enabled, and a bonus game, where the winner of a single match participates in a race to get an item, can also be enabled. The battle mode has ten stages, which can be changed using two different s.
Champion Mode allows a max of two players to face the Four Bomber Kings and Great Bomber in order for three rounds. The credits will appear when the player defeats the Four Bomber Kings and Great Bomber.
Maniac Mode allows players to customize their own match with a number of options. Players can edit how and which items will appear on the battlefield and how many hits they can take before being defeated. However, players cannot make teams, change the timer, rounds, or stages, and are instead forced to play on the normal battle stage, with three rounds and three minutes.
In Battle Game, the player can choose to play as Bomberman, the Four Bomber Kings, and Great Bomber. The Four Bomber Kings and Great Bomber each have a unique ability. Bazooka Bomber, Jet Bomber, and Great Bomber, however, will have their speed, number of bombs, and the range of their explosions decreased for ten seconds after using their abilities. Bomberman also has a unique ability that allows him to stop other Bombermen from grabbing or pushing him.
After pursuing and eventually destroying Bagular, White Bomber enjoyed a moment of rest with Black Bomber and his friends while returning home on a space shuttle. All engers are unaware that four lights approach the shuttle, and they eventually collide with the ship. This creates a time hole in space that transports White and Black Bomber to the prehistoric age. There, White Bomber meets Great Bomber, who following the late Bagular's will, is leading the Four Bomber Kings on an operation through time to capture him and his friends. White Bomber and Black Bomber must battle through time to foil Bagular's plan.
More details about this game can be found on Wikipedia.org.
This version of Super Bomberman 4 was designed for the Super Nintendo Entertainment System (SNES), which was an 16-bit video game console of the fourth generation manufactured by Nintendo in the years 1990 - 2003. In that time, it was the best-selling 16-bit video game console with superior graphics and sound compared to its competitors. Worldwide, almost 50 million units of this console were sold at approximately price $ 200 per unit. More information about the SNES console can be found here.
Recommended Game Controllers:
You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, buy a suitable USB controller on Amazon or AliExpress or in some of your favorite online stores.
Available online emulators:
5 different online emulators are available for Super Bomberman 4. These emulators differ not only in the technology they use to emulate old games, but also in of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Super Bomberman 4 are summarized in the following table:
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